ron-IN: Block-out Trailer: Level Architecture | Level Design Process

A quick two-week block out and I thought I would talk about my process when crafting a level and understanding the space. The theme of this map is scoped through the eyes of a Ronin named Ron who was resurrected as a cyborg 2000 years in the future Neo-Japan.

ron-In: A trailer for the story I crafted for this layout.
HQ Link: https://youtu.be/QVUKcLZtaRE

18 Minute process video on how I approach level design, level architecture, and storytelling. Thanks for stopping by and looking at my thought process on the spaces I build. HighQuality link https://youtu.be/RnlcmSEz-Zw

Top-Down and Room Location / Identification / Theming

Top-Down and Room Location / Identification / Theming