Larry Vallely
Larry Vallely
Lead Level Architect / Creative Design Lead
Austin, United States

Summary

ACHIEVEMENTS:
● Leveraged 8 years of experience acting as Lead Level Architect and Principal World Builder.
● Authored the critically acclaimed opening 'Apartment Breakout' sequence in Arkane Studios' Prey, from blockout to final polish.
● Envisioned player-facing world vision, narrative architecture and level for 35% of the internal Talos 1 layout of Prey including 7 of the most horrific psychological horror experiences.
● Engineered an 80 person VR multiplayer experience while reducing performance and specs on Quest 2. This enabled a record breaking 60ms response time for Orion Drift.
● Creative lead for flagship hubs and spokes in Vampire: The Masquerade - Bloodlines 2, defining narrative architecture and scripted moments.
● Titles Shipped: Orion Drift, Prey, Prey MoonCrash DLC, Darksiders 2, NBA-2K15, Alone In The Dark
● Titles Unreleased: Draconis, Vampire the Masquerade Bloodlines: 2, Dark Millenium Online, Marquee World
● Platforms: PC, PS4/PS5, Xbox/Xbox One/ Quest 2/Quest 3, Mobile
● Genres: MMO, narrative RPG, systemic immersive simulations, live-service multiplayer FPS, horror, concert live service, fantasy, esports VR, and children’s games.
● Expertise: Social multiplayer, immersive simulations, VR, live-service strategy, and player-driven environmental storytelling.

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