Marquee World - Lead Artist at Marquee Productions

Marquee Productions is the first developer of the next generation in fully interactive music and entertainment platform.
• Worked directly with the Art Director to execute his vision of the world by crafting a unique layout and level design based on iconic locations in Los Angeles.
• Handled Asset Integration, Performance Profiling, Bug Management, and Build Management for the Production Team.
• Handled Scrum and Project Scheduling for the Art Team.
• Handled the Level Design, Lighting, Level Loading, and Prepping Builds for Investor Demos and Milestone Releases.
• Handled level scripting to complement design choices and gameplay interaction.
• Utilized visual storytelling and flowing layout to recreate a real world concert experience.
• Modeled and Textured assets in Marquee World.
• Handled the migration of a Unity sketch to an Unreal game.

Marquee World Investor Trailer